Design systems, extracted.
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Oko° is a cinematic, motion-first studio site built almost entirely in black and white, letting color-graded photography do the talking. Every section opens on pure obsidian — looping hero video, full-bleed work thumbnails, sticky scroll-pinned type — so that the teals, burnt oranges, electric purples, and crimson reds of the imagery read as jolts of color against total darkness. Typography is confident and oversized, with a single sans-serif family carrying everything from micro-labels to a hero title that scales to nearly a quarter of the viewport width. The brand voice is intimate despite its scale: team members are introduced by first name only, rotated sticker-style name tags in saturated hues puncture the monochrome grid, and CTAs read like invitations ('Let's Connect', 'Join forces') rather than sales pitches. Structurally the site is generous — 150px+ section padding, a 95%-width container that lets images nearly touch the edges, and thin underline buttons that swap text on hover instead of relying on filled shapes. It is a template for labs that think in motion, not brochures.
Primary canvas & ink. Page background, nav, footer, and the base against which every accent pops.
Secondary light surface. Rare light-mode contrast panels and form field hints.
Lifted card surface. Work-card backgrounds, accordion buttons, info-text chips.
Primary text & logotype. Headlines, nav links, and button fills on dark surfaces.
Secondary / muted text. Subheads, lighter work-title captions, de-emphasized copy.
Accent sticker. Rotated team name-tag badges and hover-glow highlights.
Accent sticker. Teal badge color pulled from the cinematic gradient photography.
Accent sticker. Warm-red team-tag badge, echoes the tennis-court red in hero imagery.
Accent sticker. Alternate team-tag color, used singly per card.
Accent sticker. High-energy team-tag badge color for standout profiles.
The quick brown fox jumps
Primary workhorse family — nav, body copy, oversized display headlines, buttons.
The quick brown fox jumps
Reserved editorial accent for quote marks and rare serif flourishes — not used for primary headlines.
spacious1800px150px20px15px5px10px15px20px30px40px50px60px70px80px90px100px150px200pxcards10pxpills160pxsmall3pxmedium7pxbuttons48pxStep from canvas (level 1) to lifted (level 2) to inset depth (level 3), then invert into the dark levels for full-bleed sections. Hex codes and roles live in the Colors section above; this ladder shows the layering only.
# Design System Guide
> Unlock the template to access the full design system.
## Brand voice
A short paragraph describing the brand voice, mood, and visual
principles that anchor the system. Tone, cadence, and intent.
## Colors
| Token | Hex | Role |
| ------------ | -------- | ------------------------------------- |
| canvas-1 | #xxxxxx | Page background, large surfaces |
| canvas-2 | #xxxxxx | Lifted surfaces, cards |
| canvas-3 | #xxxxxx | Inset wells, depressed states |
| ink-1 | #xxxxxx | Primary body text |
| ink-2 | #xxxxxx | Secondary text, labels |
| ink-3 | #xxxxxx | Tertiary text, hints |
| accent-1 | #xxxxxx | Primary brand accent |
| accent-2 | #xxxxxx | Secondary accent |
| state-ok | #xxxxxx | Success, confirmations |
| state-warn | #xxxxxx | Warnings |
| state-err | #xxxxxx | Errors, destructive actions |
## Typography
- **Display** — heading scale, used for hero text and section titles.
- **Body** — primary reading text, optimized for paragraphs.
- **Mono** — code, data, and tabular numerals.
```
display: 32px / 40px / 48px / 64px / 80px
body: 14px / 16px / 18px
mono: 12px / 14px
```
## Spacing & shape
Base unit: 4px. Scale: 4, 8, 12, 16, 24, 32, 48, 64, 96, 128.
Radii: sm (4px), md (8px), lg (12px), xl (20px), full (9999px).
## Surfaces
Layered elevation from canvas → lifted → inset. Surfaces invert in
dark sections for full-bleed contrast.
## Do's and don'ts
- Do use accent-1 sparingly for primary CTAs only.
- Do maintain at least 4.5:1 contrast on body text.
- Don't mix display and body in the same line.
- Don't use state colors for branding.
## Agent prompt guide
Prompts for AI design tools that respect this system.
Includes example prompts for sections, components, and layouts.
# ...
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